废话不说 先上效果图。
是不是很酷炫.
看起来觉得很难? 不难 , 其实实现起来很容易。
思路:
1.绘制一个实心的圆做仪表盘背景。
- mPaint.setStyle(Paint.Style.FILL);
- mPaint.setColor(0xFF343434);
- canvas.drawCircle(pointX, pointY, raduis, mPaint);
2.绘制外面的两个圆环 和 里面的 两个圆环。
- //外圈2个圆
- mPaint.setStyle(Paint.Style.STROKE);
- mPaint.setColor(0xBF3F6AB5);
- mPaint.setStrokeWidth(4 * mDensityDpi);
- canvas.drawCircle(pointX, pointY, raduis, mPaint);
- mPaint.setStrokeWidth(3 * mDensityDpi);
- canvas.drawCircle(pointX, pointY, raduis - 10 * mDensityDpi, mPaint);
- //内圈2个圆
- mPaint.setStrokeWidth(5 * mDensityDpi);
- mPaint.setColor(0xE73F51B5);
- canvas.drawCircle(pointX, pointY, raduis / 2, mPaint);
- mPaint.setColor(0x7E3F51B5);
- canvas.drawCircle(pointX, pointY, raduis / 2 + 5 * mDensityDpi, mPaint);
- mPaint.setStrokeWidth(3 * mDensityDpi);
3.绘制仪表盘的刻度。
- /**
- * 绘制刻度
- */
- private void drawScale(Canvas canvas) {
- for (int i = 0; i < 60; i++) {
- if (i % 6 == 0) {
- canvas.drawLine(pointX - raduis + 10 * mDensityDpi, pointY, pointX - raduis + 50 * mDensityDpi, pointY, mPaint);
- } else {
- canvas.drawLine(pointX - raduis + 10 * mDensityDpi, pointY, pointX - raduis + 30 * mDensityDpi, pointY, mPaint);
- }
- canvas.rotate(6, pointX, pointY);
- }
- }
4.绘制仪表盘的速度标识和中间的速度 和 单位 文字。(这里有好的处理方法请留言)
- /**
- * 绘制速度标识文字
- */
- private void drawText(Canvas canvas, int value) {
- String TEXT = String.valueOf(value);
- switch (value) {
- case 0:
- // 计算Baseline绘制的起点X轴坐标
- baseX = (int) (pointX - sRaduis * Math.cos(Math.PI / 5) + textPaint.measureText(TEXT) / 2 + textScale / 2);
- // 计算Baseline绘制的Y坐标
- baseY = (int) (pointY + sRaduis * Math.sin(Math.PI / 5) + textScale / 2);
- break;
- case 30:
- baseX = (int) (pointX - raduis + 50 * mDensityDpi + textPaint.measureText(TEXT) / 2);
- baseY = (int) (pointY + textScale);
- break;
- case 60:
- baseX = (int) (pointX - sRaduis * Math.cos(Math.PI / 5) + textScale);
- baseY = (int) (pointY - sRaduis * Math.sin(Math.PI / 5) + textScale * 2);
- break;
- case 90:
- baseX = (int) (pointX - sRaduis * Math.cos(2 * Math.PI / 5) - textScale / 2);
- baseY = (int) (pointY - sRaduis * Math.sin(2 * Math.PI / 5) + 2 * textScale);
- break;
- case 120:
- baseX = (int) (pointX + sRaduis * Math.sin(Math.PI / 10) - textPaint.measureText(TEXT) / 2);
- baseY = (int) (pointY - sRaduis * Math.cos(Math.PI / 10) + 2 * textScale);
- break;
- case 150:
- baseX = (int) (pointX + sRaduis * Math.cos(Math.PI / 5) - textPaint.measureText(TEXT) - textScale / 2);
- baseY = (int) (pointY - sRaduis * Math.sin(Math.PI / 5) + textScale * 2);
- break;
- case 180:
- baseX = (int) (pointX + sRaduis - textPaint.measureText(TEXT) - textScale / 2);
- baseY = (int) (pointY + textScale);
- break;
- case 210:
- baseX = (int) (pointX + sRaduis * Math.cos(Math.PI / 5) - textPaint.measureText(TEXT) - textScale / 2);
- baseY = (int) (pointY + sRaduis * Math.sin(Math.PI / 5) - textScale / 2);
- break;
- }
- canvas.drawText(TEXT, baseX, baseY, textPaint);
- }
- /**
- * 绘制中间文字内容
- */
- private void drawCenter(Canvas canvas) {
- //速度
- textPaint.setTextSize(60 * mDensityDpi);
- float tw = textPaint.measureText(String.valueOf(speed));
- baseX = (int) (pointX - tw / 2);
- baseY = (int) (pointY + Math.abs(textPaint.descent() + textPaint.ascent()) / 4);
- canvas.drawText(String.valueOf(speed), baseX, baseY, textPaint);
- //单位
- textPaint.setTextSize(20 * mDensityDpi);
- tw = textPaint.measureText("km/h");
- baseX = (int) (pointX - tw / 2);
- baseY = (int) (pointY + raduis / 4 + Math.abs(textPaint.descent() + textPaint.ascent()) / 4);
- canvas.drawText("km/h", baseX, baseY, textPaint);
- }
5.绘制速度范围的扇形区域。
- /**
- * 绘制速度区域扇形
- */
- private void drawSpeedArea(Canvas canvas) {
- int degree;
- if (speed < 210) {
- degree = speed * 36 / 30;
- } else {
- degree = 210 * 36 / 30;
- }
- canvas.drawArc(speedRectF, 144, degree, true, speedAreaPaint);
- // TODO: 2016/5/12
- //不显示中间的内圈的扇形区域
- mPaint.setColor(0xFF343434);
- mPaint.setStyle(Paint.Style.FILL);
- canvas.drawArc(speedRectFInner, 144, degree, true, mPaint);
- mPaint.setStyle(Paint.Style.STROKE);
- }
6.实现点击让 速度动起来。实现runnable 接口。
- @Override
- public void run() {
- int speedChange;
- while (start) {
- switch (type) {
- case 1://油门
- speedChange = 3;
- break;
- case 2://刹车
- speedChange = -5;
- break;
- case 3://手刹
- speed = 0;
- default:
- speedChange = -1;
- break;
- }
- speed += speedChange;
- if (speed < 1) {
- speed = 0;
- }
- try {
- Thread.sleep(50);
- setSpeed(speed);
- } catch (InterruptedException e) {
- e.printStackTrace();
- break;
- }
- }
- }
在activity中启动线程,设置监听
- //设置监听
- speedUp.setOnTouchListener(new View.OnTouchListener() {
- @Override
- public boolean onTouch(View v, MotionEvent event) {
- switch (event.getAction()) {
- case MotionEvent.ACTION_DOWN:
- //按下的时候加速
- speedControlView.setType(1);
- break;
- case MotionEvent.ACTION_UP:
- //松开做自然减速
- speedControlView.setType(0);
- break;
- }
- return true;
- }
- });
- speedDown.setOnTouchListener(new View.OnTouchListener() {
- @Override
- public boolean onTouch(View v, MotionEvent event) {
- switch (event.getAction()) {
- case MotionEvent.ACTION_DOWN:
- //按下的时候减速
- speedControlView.setType(2);
- break;
- case MotionEvent.ACTION_UP:
- //松开做自然减速
- speedControlView.setType(0);
- break;
- }
- return true;
- }
- });
- shutDown.setOnTouchListener(new View.OnTouchListener() {
- @Override
- public boolean onTouch(View v, MotionEvent event) {
- switch (event.getAction()) {
- case MotionEvent.ACTION_DOWN:
- //按下的时候拉手刹
- speedControlView.setType(3);
- break;
- case MotionEvent.ACTION_UP:
- //松开做自然减速
- speedControlView.setType(0);
- break;
- }
- return true;
- }
- });
- @Override
- protected void onResume() {
- super.onResume();
- if (speedControlView != null) {
- speedControlView.setSpeed(0);
- speedControlView.setStart(true);
- }
- new Thread(speedControlView).start();
- }
补上速度设置函数
- // 设置速度 并重绘视图
- public void setSpeed(int speed) {
- this.speed = speed;
- postInvalidate();
- }
搞定.
看,是不是很简单。